AI Insights · Timothy · July 2022
Top Down Games on iOS in Saudi Arabia for Q2 2022
Discover the performance trends for the top 5 top-down games on iOS in Saudi Arabia during Q2 2022, including weekly downloads, revenue, and active users.
In the second quarter of 2022, the top 5 top-down games on iOS in Saudi Arabia showcased diverse trends in weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a detailed look into their performance.
Yalla Ludo - Ludo&Domino from Yalla Technology FZ-LLC saw its weekly revenue fluctuate throughout the quarter. It peaked at approximately $772K in the week of May 23 and ended the quarter with around $618K. Weekly downloads for the app varied, starting at 18.3K in late March, reaching 25.6K in mid-April, and stabilizing around 20.3K by the end of June. The weekly active users increased from 278K in late March to a high of 422K in mid-June.
Ludo STAR by Gameberry Labs experienced stable weekly revenue, averaging around $97K to $107K, with a slight dip to $83K in late June. Weekly downloads showed a peak of 27.9K in late April before settling around 19.1K by the end of June. The app maintained a consistent active user base, ranging from 352K to 381K throughout the quarter.
مداقش - Mdagsh® by Enoch displayed a varied revenue trend, peaking at $143K in early April and ending the quarter at around $81K. The app's downloads saw a high of 24.8K in early May before stabilizing around 15.3K by the end of June. Active users increased steadily from 36.3K in late March to 65K by the end of June.
Texas Hold'em Poker: Pokerist by KamaGames had a relatively consistent weekly revenue, peaking at $76.6K in mid-June and ending the quarter with around $46.5K. Weekly downloads remained low, ranging between 400 and 849. Active users saw a slight increase from 2.06K in late March to a peak of 2.92K in early May, before stabilizing around 2.32K by the end of June.
Finally, كملنا - Kammelna from Remal Information Technology Co. demonstrated a steady revenue increase, peaking at $72.4K in early June. Weekly downloads showed a gradual rise from 8.5K in late March to 21.9K by mid-June. Active users followed a similar upward trend, increasing from 127K in late March to a peak of 180K by mid-June.
Overall, these top-down games displayed varied performance metrics, reflecting their popularity and user engagement in Saudi Arabia during Q2 2022. For more detailed insights, visit Sensor Tower.